I’m a game designer and writer who currently lives in Malmö, Sweden. I love to create concepts, mechanics, levels and stories for games. I’ve worked with some smaller indie-projects, trying to start my own studio, turned around waterfall developers to use SCRUM, and been the designer on high profile projects for the Magicka franchise.
My latest release was the bestseller Stellaris and the online PvEvP game The Cycle. I am currently working at Luau in Malmö as a Senior Game Designer.
If you have any opportunities for holding lectures on game design I’d love to talk to you!
Phone: +46(0)730 870 244
LinkedIn: Niclas D. Karlsson